Holliday received a Bachelor of Arts in Visual Arts - Studio from the University of California, San Diego. Her area of emphasis was in traditional film animation and stereoscopic 3-D art. She interned at the San Diego Supercomputer Center to study 3D computer animation.
Upon graduation she was hired as a Research Artist and Animator at SDSC, researching stereoscopic imaging and animating projects for The National Science Foundation, NASA/JPL, General Atomics, and The Reuben H. Fleet Science Center.
ACME Animation stand @ UCSD
She shifted gears into the video game industry, shipping 12+ AAA titles as Lead Artist and Animator for Sony, and as senior shareholder and owner of the video game startup, RedZone - a company purchased by Sony Computer Entertainment America in 2001.
She went on to focus on creating immersive content with stereoscopic digital imaging (S3D) as part of the 3D Creative Team at Panasonic Hollywood, creating curriculums and S3D projects. In 2018 she started working on virtual reality and augmented reality development for art shows and custom brand apps.
Holliday teaches a variety of in-person and online courses including VR Game Development (Unity 3D), video game design (GDevelop & Roblox), graphic design (Photoshop and Illustrator), advanced film/VFX (Premiere & After Effects) and 3D Computer Animation.
Magazine Features
Sony Changes The Game - Fast Company
Snapchat July Selection Featured Artists - Lens List
The Art of the Post: New 3D Art Makes a Splash at Comic-Con - Saturday Evening Post
The Truth about Being a Female Game Developer
Videogame Credits
Lead Artist and Art Director on 15 Sony Computer Entertainment, Playstation, and Sega titles